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GAMEDS1.zip
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Text File
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2011-06-18
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2KB
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59 lines
Metasequoia Document
Format Text Ver 1.0
Scene {
pos 21.2598 -121.4410 1500.0000
lookat 0.0000 0.0000 0.0000
head 5.8800
pich 0.7108
ortho 0
zoom2 32.7673
amb 0.250 0.250 0.250
}
Material 1 {
"mat7" shader(3) col(1.000 1.000 1.000 0.960) dif(1.000) amb(0.000) emi(0.200) spc(0.970) power(0.00) tex("û╪é╠öα.png")
}
Object "obj1" {
depth 0
folding 0
scale 1.000000 1.000000 1.000000
rotation 0.000000 0.000000 0.000000
translation 0.000000 0.000000 0.000000
visible 15
locking 0
shading 1
facet 59.5
color 0.898 0.498 0.698
color_type 0
vertex 16 {
-33.0158 119.0634 -28.9694
-29.8436 119.0634 -29.0188
-29.8596 119.0634 -32.2852
-33.0318 119.0634 -32.2358
-32.1226 115.9947 -29.9124
-30.7384 116.0099 -29.9230
-30.7407 116.0166 -31.3641
-32.1341 116.0012 -31.3313
-28.0507 115.8065 -30.9788
-28.0507 115.8065 -30.2759
-28.0834 116.3714 -30.9788
-28.0834 116.3714 -30.2759
-30.3524 118.3964 -30.9788
-30.3524 118.3964 -30.2759
-30.8265 116.9225 -30.9788
-30.8265 116.9225 -30.2759
}
face 9 {
4 V(6 5 1 2) M(0) UV(0.22420 0.49275 0.22652 0.54429 0.01808 0.57284 0.01722 0.48165)
4 V(4 7 3 0) M(0) UV(0.22883 0.46910 0.22671 0.42243 0.02020 0.41347 0.02089 0.49733)
4 V(10 11 13 12) M(0) UV(0.21094 0.10005 0.20919 0.09580 0.20887 0.19746 0.21066 0.18907)
4 V(14 15 9 8) M(0) UV(0.29935 0.18863 0.31008 0.19688 0.30984 0.09610 0.29919 0.10028)
4 V(9 15 13 11) M(0) UV(0.30984 0.09610 0.31008 0.19688 0.20887 0.19746 0.20919 0.09580)
4 V(14 8 10 12) M(0) UV(0.29935 0.18863 0.29919 0.10028 0.21094 0.10005 0.21066 0.18907)
4 V(5 4 0 1) M(0) UV(0.22652 0.54429 0.22883 0.46910 0.02089 0.49733 0.01808 0.57284)
4 V(7 6 2 3) M(0) UV(0.22671 0.42243 0.22420 0.49275 0.01722 0.48165 0.02020 0.41347)
4 V(3 2 1 0) M(0) UV(0.02020 0.41347 0.01722 0.48165 0.01808 0.57284 0.02089 0.49733)
}
}
Eof